- Power ups increase player speed for limited time.
- Time limit (can be unlimited).
- Gravity between objects.
- Display scores.
- Mass is ejected from player when moving using arrow keys.
- Enemy is split after a set time to make the game play more fair.
This is a simple game created using SimpleGUI for a group project in my first year of university. The physics of the game were done manually using vector theory and physics concepts. This required us to rely on the documentation as there was no tutorials or guides on how to use the library.